If you’ve used the TiledLib library by Nick Gravelyn, you’ll agree that it’s super useful and easy to understand when working with maps from the Tiled editor. Unfortunately, Nick is no longer actively developing the library, so I have created a forked copy on Bitbucket. If you’re interested in following the progress of changes I make, feel free to follow the project. I most likely won’t be making sweeping changes, but I have noticed a few bugs in the provided map processor classes. So, my plan is to slowly add some more complex examples to the map processor such as collidable tile properties and object layers.
Original Project: https://bitbucket.org/nickgravelyn/tiledlib
Tiled Map Editor: http://www.mapeditor.org/